Prize booth
Busiest creases
Three ways to measure who's under fire: the most stops, the heaviest traffic per game, and the busiest goalie who's still winning the fight. Nobody gets two tickets.
Full scoreboard · every qualified goalie
The firing line
Each bar is a goalie's high-danger shots: orange for saves, black for goals. Total counts favor goalies who play a lot. Per game evens that out.
Range rules
How the range is scored
High danger
NHL Edge splits every shot on goal by where it came from. High danger is the crease and the low slot, right on top of the goalie. Shots faced here are saves plus goals. Blocked and missed shots don't count.
Who qualifies
Goalies need NHL Edge's minimum games played to make the board, the same cutoff Edge uses for its own leaderboards.
Per game
High-danger shots divided by games played. A goalie pulled after twenty minutes still counts as a game, so per-game numbers run a little low for anyone who's been yanked.
Sources
- NHL Edge stats